Hiders must complete five objectives while trying to blend in with a sea of NPCs (Non-Player Characters) to avoid being caught by the seekers. Seekers also have a marking tool used to label props as "UNMARKED", "CHECKED", or "SUSPICIOUS". Once a hider is hit 3 times, they will turn into a seeker. It speeds up the closer you get to the hider. To make it easier for the seekers, when a hider is nearby, the edges of the screen will turn red and a heartbeat sound plays. Seekers have a sword and bow used to attack hiders. Left-clicking while disguised as an item will allow the player to stun nearby seekers inflicting blindness and slowness and disabiling them from attacking. Left-clicking while disguised as a block will allow the player to temporarily turn into a full and solid block. Hiders are able to see other hiders by the green particles above the various props. Hiders are disguised as props and can right click on other prop objects (tools and small blocks) to swap places with it (unless the prop is already taken by another hider). The hiders win if the seekers do not find all of them before time runs out, and the seekers win if they find all of the hiders. Hiders must attempt to blend in with the surrounding props and avoid being caught by the seekers.
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